POV-Ray : Newsgroups : povray.general : hypothetical question... : Re: hypothetical question... Server Time
12 Aug 2024 13:23:28 EDT (-0400)
  Re: hypothetical question...  
From: Kyle
Date: 2 Feb 1999 16:20:33
Message: <36B76C24.ADD718EF@geocities.com>
Really?  I didn't know that.  That's one thing I've never understood. 
What's the difference between a scanline and a raytracing engine?  All I
know is that 3DS has a scanline renderer and it's considerably faster
than POVray.  Not as god quality though I don't think.
	Kyle



Spider wrote:
> 
> Yeah, It'd be fantastic. But even now, a scanline realtime render is
> possible... Quake/Quake2 to name examples. Using a VooDoo2 card...
> Admittedly, the Anti aliasing is nonexistant, everything is polygon
> meshes and so on, butr still...
> 
> //Spider


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